Hardcore Early WW2
Ad Astra
Sortie: 18.11.2025 - 17:03 In Flight
pilot: Ibbeltje12Mers001
Back to sorties list
17:03:41
respawn
17:03:41
takeoff
17:05:57
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt CL.II
17:06:07
damaged - 0.1%
6 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt CL.II
17:07:24
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt CL.II
17:07:24
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt CL.II
17:08:04
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt CL.II
17:08:04
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt CL.II
17:08:05
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt CL.II
17:08:05
wounded - 48.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
pilot
17:08:05
damaged - 6.9%
AI
Halberstadt CL.II
17:08:05
damaged - 1.2%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt CL.II
17:08:05
wounded - 47.0%
2 X BULLET_ENG_7-7X56_APSMK
AI
pilot
17:08:05
damaged - 7.0%
AI
Halberstadt CL.II
17:08:05
damaged - 0.9%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt CL.II
17:08:05
damaged - 0.1%
AI
Halberstadt CL.II
17:08:41
SHOTDOWN
AI
Halberstadt CL.II
17:08:41
KILLED
AI
pilot
17:09:24
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
DFW C.V
17:09:24
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
DFW C.V
17:09:25
damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
AI
DFW C.V
17:09:28
damaged - 2.8%
AI
DFW C.V
17:09:28
damaged - 8.4%
AI
DFW C.V
17:09:28
damage - 6.9%
17:09:28
damage - 47.4%
17:09:28
wounded - 42.5%
AI
Aircraft gunner
17:09:28
damage - 0.1%
17:09:28
damaged - 1.2%
AI
DFW C.V
17:09:28
wounded - 4.0%
AI
Aircraft gunner
17:09:28
damaged - 0.5%
AI
DFW C.V
17:09:28
damaged - 0.4%
AI
DFW C.V
17:09:28
damaged - 0.8%
AI
DFW C.V
17:09:28
damaged - 0.1%
AI
DFW C.V
17:09:28
damaged - 1.0%
AI
DFW C.V
17:09:29
damaged - 0.1%
AI
DFW C.V
17:09:29
damaged - 42.1%
AI
DFW C.V
17:09:29
damaged - 4.7%
AI
DFW C.V
17:09:29
damaged - 0.6%
AI
DFW C.V
17:09:29
damaged - 0.1%
AI
DFW C.V
17:09:31
damaged - 0.6%
AI
DFW C.V
17:09:31
damaged - 0.1%
AI
DFW C.V
17:09:32
SHOTDOWN
AI
DFW C.V
17:09:57
end
17:10:20
DESTROYED
AI
DFW C.V turret
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.