Hardcore Early WW2
Ad Astra
Sortie: 26.11.2025 - 23:37 Dead
pilot: =IRFC=Squid_Torgar
Back to sorties list
23:37:16
respawn
23:38:53
takeoff
00:01:47
damaged - 1.8%
3 X MG 131 (AP), MG 151/20 (HE)
AI
B-25D
00:01:47
wounded - 100.0%
AI
Aircraft gunner
00:01:47
KILLED
AI
Aircraft gunner
00:01:48
damaged - 0.2%
2 X MG 131 (HE), MG 151/20 (HE)
AI
B-25D
00:01:48
damaged - 0.5%
2 X MG 131 (AP), 5 X MG 131 (HE), MG 151/20 (AP), MG 151/20 (HE)
AI
B-25D
00:01:48
damaged - 0.1%
AI
B-25D
00:01:48
was damaged - 0.1%
.50 BMG
AI
B25 turret
00:01:48
wounded - 48.8%
MG 131 (AP)
AI
Aircraft gunner
00:01:48
damaged - 0.7%
MG 131 (HE), 2 X MG 151/20 (HE)
AI
B-25D
00:01:49
damaged - 0.1%
2 X MG 131 (AP), MG 151/20 (AP)
AI
B-25D
00:01:49
damaged - 2.1%
2 X MG 131 (HE), MG 151/20 (HE)
AI
B-25D
00:01:49
damaged - 0.2%
AI
B-25D
00:01:49
was damaged - 1.5%
2 X .50 BMG
AI
B25 turret
00:01:49
was damaged - 0.2%
AI
B25 turret
00:01:49
was damaged - 0.5%
AI
B25 turret
00:01:49
was damaged - 0.1%
AI
B25 turret
00:01:49
was damaged - 0.5%
3 X .50 BMG
AI
B25 turret
00:01:49
was damaged - 0.1%
AI
B25 turret
00:01:49
was damaged - 1.3%
.50 BMG
AI
B25 turret
00:01:49
was damaged - 0.2%
AI
B25 turret
00:01:49
was damaged - 0.4%
2 X .50 BMG
AI
B25 turret
00:01:49
was damaged - 0.1%
.50 BMG
AI
B25 turret
00:01:51
was damaged - 0.1%
2 X .50 BMG
AI
B25 turret
00:06:28
was damaged - 0.5%
.50 BMG
AI
B25 turret
00:06:28
was damaged - 0.1%
AI
B25 turret
00:06:29
was damaged - 0.4%
2 X .50 BMG
AI
B25 turret
00:06:29
was damaged - 0.1%
AI
B25 turret
00:06:30
was damaged - 0.5%
2 X .50 BMG
AI
B25 turret
00:06:30
was damaged - 0.1%
AI
B25 turret
00:06:30
was damaged - 0.2%
3 X .50 BMG
AI
B25 turret
00:06:31
was damaged - 0.2%
2 X .50 BMG
AI
B25 turret
00:06:32
was damaged - 0.1%
.50 BMG
AI
B25 turret
00:06:57
damage - 5.5%
00:06:57
damage - 43.4%
00:06:57
damage - 0.1%
00:08:47
damage - 41.8%
00:08:47
wound - 100.0%
00:08:47
DIED
00:08:47
end
00:08:51
WAS SHOTDOWN
AI
B25 turret
00:08:51
crashed
00:51:30
DESTROYED
AI
B25 turret
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.