Hardcore Early WW2
Ad Astra
Sortie: 28.11.2025 - 23:33 In Flight
pilot: Grunwin
Back to sorties list
23:33:50
respawn
23:33:51
takeoff
23:34:57
damaged - 1.4%
4 X MG 17 (AP)
AI
Sopwith Triplane
23:34:57
damaged - 0.2%
2 X MG 17 (AP)
AI
Sopwith Triplane
23:34:57
damaged - 2.1%
AI
Sopwith Triplane
23:34:57
damaged - 1.0%
MG 17 (AP)
AI
Sopwith Triplane
23:34:57
damaged - 0.1%
AI
Sopwith Triplane
23:34:58
wounded - 58.0%
2 X MG 17 (AP)
AI
pilot
23:34:58
damaged - 7.3%
MG 17 (AP)
AI
Sopwith Triplane
23:34:58
damaged - 0.9%
AI
Sopwith Triplane
23:34:58
damaged - 0.5%
MG 17 (AP)
AI
Sopwith Triplane
23:34:58
damaged - 0.1%
AI
Sopwith Triplane
23:35:00
damaged - 0.1%
MG 17 (AP)
AI
Sopwith Triplane
23:35:01
damaged - 0.1%
2 X MG 17 (AP)
AI
Sopwith Triplane
23:35:02
damaged - 86.2%
MG 17 (AP)
AI
Sopwith Triplane
23:35:02
SHOTDOWN
AI
Sopwith Triplane
23:35:02
wounded - 42.0%
AI
pilot
23:35:02
KILLED
AI
pilot
23:35:32
damaged - 0.1%
2 X MG 17 (AP)
AI
Breguet 14.B2
23:35:32
damaged - 0.3%
3 X MG 17 (AP)
AI
Breguet 14.B2
23:35:32
damaged - 0.1%
MG 17 (AP)
AI
Breguet 14.B2
23:36:11
damaged - 0.5%
2 X MG 17 (AP)
AI
Breguet 14.B2
23:36:11
damaged - 0.1%
AI
Breguet 14.B2
23:36:42
damaged - 0.8%
2 X MG 17 (AP)
AI
Breguet 14.B2
23:36:42
damaged - 0.1%
AI
Breguet 14.B2
23:36:43
damaged - 0.1%
MG 17 (AP)
AI
Breguet 14.B2
23:36:47
damaged - 0.7%
2 X MG 17 (AP)
AI
Breguet 14.B2
23:36:47
damaged - 0.1%
AI
Breguet 14.B2
23:36:53
damaged - 1.2%
2 X MG 17 (AP)
AI
Breguet 14.B2
23:36:53
damaged - 0.1%
MG 17 (AP)
AI
Breguet 14.B2
23:36:55
damaged - 0.1%
2 X MG 17 (AP)
AI
Breguet 14.B2
23:37:05
damaged - 0.1%
2 X MG 17 (AP)
AI
Breguet 14.B2
23:37:08
damaged - 0.1%
3 X MG 17 (AP)
AI
Breguet 14.B2
23:37:09
damaged - 1.3%
MG 17 (AP)
AI
Breguet 14.B2
23:37:09
damaged - 0.2%
AI
Breguet 14.B2
23:37:10
damaged - 0.5%
2 X MG 17 (AP)
AI
Breguet 14.B2
23:37:10
damaged - 0.1%
AI
Breguet 14.B2
23:37:26
damaged - 0.1%
6 X MG 17 (AP)
AI
Breguet 14.B2
23:37:34
damaged - 0.5%
3 X MG 17 (AP)
AI
Breguet 14.B2
23:37:34
damaged - 0.1%
AI
Breguet 14.B2
23:38:01
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.