Hardcore Early WW2
Ad Astra
Sortie: 03.01.2026 - 20:33 Dead
pilot: [BLUE]sparks_
Back to sorties list
20:33:22
respawn
20:35:22
takeoff
21:05:12
damaged - 0.3%
5 X .303 British
AI
He 111 H-6
21:05:14
damaged - 0.6%
7 X .303 British
AI
He 111 H-6
21:05:14
damaged - 0.1%
8 X .303 British
AI
He 111 H-6
21:05:14
damaged - 0.3%
4 X .303 British
AI
He 111 H-6
21:05:14
damaged - 0.2%
9 X .303 British
AI
He 111 H-6
21:05:14
damaged - 0.2%
13 X .303 British
AI
He 111 H-6
21:05:14
damaged - 0.1%
.303 British
AI
He 111 H-6
21:05:14
damaged - 0.1%
8 X .303 British
AI
He 111 H-6
21:05:14
damaged - 1.0%
8 X .303 British
AI
He 111 H-6
21:05:14
damaged - 0.1%
AI
He 111 H-6
21:05:15
damaged - 0.9%
12 X .303 British
AI
He 111 H-6
21:05:15
damaged - 0.8%
9 X .303 British
AI
He 111 H-6
21:05:15
damaged - 2.2%
15 X .303 British
AI
He 111 H-6
21:05:15
damaged - 0.3%
8 X .303 British
AI
He 111 H-6
21:05:15
wounded - 45.8%
.303 British
AI
Aircraft gunner
21:05:15
damaged - 0.1%
10 X .303 British
AI
He 111 H-6
21:05:15
damaged - 0.1%
10 X .303 British
AI
He 111 H-6
21:05:15
wounded - 54.2%
.303 British
AI
Aircraft gunner
21:05:15
damaged - 0.2%
6 X .303 British
AI
He 111 H-6
21:05:15
damaged - 0.1%
4 X .303 British
AI
He 111 H-6
21:05:15
damaged - 0.1%
4 X .303 British
AI
He 111 H-6
21:05:16
wounded - 15.7%
.303 British
AI
Aircraft gunner
21:05:16
damaged - 0.1%
21 X .303 British
AI
He 111 H-6
21:05:16
wounded - 54.2%
2 X .303 British
AI
Aircraft gunner
21:05:16
KILLED
AI
Aircraft gunner
21:05:16
damaged - 0.1%
22 X .303 British
AI
He 111 H-6
21:05:16
damage - 100.0%
21:05:16
damaged - 5.0%
11 X .303 British
AI
He 111 H-6
21:05:16
wound - 100.0%
21:05:16
DIED
21:05:16
end
21:05:16
damaged - 87.0%
AI
He 111 H-6
21:05:16
SHOTDOWN
AI
He 111 H-6
21:05:16
wounded - 100.0%
AI
pilot
21:05:16
KILLED
AI
pilot
21:05:16
wounded - 100.0%
AI
Aircraft gunner
21:05:16
KILLED
AI
Aircraft gunner
21:05:16
wounded - 100.0%
AI
Aircraft gunner
21:05:16
KILLED
AI
Aircraft gunner
21:05:16
wounded - 30.1%
AI
Aircraft gunner
21:05:16
KILLED
AI
Aircraft gunner
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.