Hardcore Early WW2
Ad Astra
Sortie: 22.01.2026 - 01:19 Dead
pilot: SEELY88
Back to sorties list
01:19:25
respawn
01:19:25
takeoff
01:20:21
damaged - 0.4%
2 X MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:21
damaged - 0.1%
AI
Mosquito F.B. Mk.VI ser.2
01:20:21
damaged - 0.7%
MG 151/20 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:21
damaged - 0.1%
AI
Mosquito F.B. Mk.VI ser.2
01:20:21
wounded - 52.8%
MG 17 (AP)
AI
pilot
01:20:22
damaged - 0.1%
MG 151/20 (HE), 2 X MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:22
wounded - 47.2%
AI
pilot
01:20:22
KILLED
AI
pilot
01:20:22
damaged - 2.7%
AI
Mosquito F.B. Mk.VI ser.2
01:20:22
damaged - 1.1%
2 X MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:22
damaged - 0.8%
MG 151/20 (AP), 2 X MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:22
damaged - 0.1%
AI
Mosquito F.B. Mk.VI ser.2
01:20:22
damaged - 47.0%
MG 151/20 (AP), 2 X MG 151/20 (HE), 6 X MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:22
damaged - 0.1%
MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:22
damaged - 2.4%
MG 151/20 (AP), MG 151/20 (HE), 3 X MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:23
damaged - 1.2%
MG 151/20 (HE), 2 X MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:23
damaged - 1.8%
AI
Mosquito F.B. Mk.VI ser.2
01:20:23
damaged - 0.4%
MG 151/20 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:23
damaged - 2.6%
MG 151/20 (HE)
AI
Mosquito F.B. Mk.VI ser.2
01:20:23
damaged - 3.4%
MG 151/20 (HE)
AI
Mosquito F.B. Mk.VI ser.2
01:20:23
damaged - 0.9%
2 X MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:23
damaged - 0.5%
MG 151/20 (AP), 3 X MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:23
damaged - 0.8%
MG 151/20 (HE), MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:23
damaged - 0.3%
MG 151/20 (HE)
AI
Mosquito F.B. Mk.VI ser.2
01:20:23
damaged - 0.2%
MG 151/20 (AP), MG 17 (AP)
AI
Mosquito F.B. Mk.VI ser.2
01:20:24
damaged - 32.4%
AI
Mosquito F.B. Mk.VI ser.2
01:20:24
SHOTDOWN
AI
Mosquito F.B. Mk.VI ser.2
01:20:24
wounded - 100.0%
AI
pilot
01:20:24
KILLED
AI
pilot
01:20:24
damage - 100.0%
01:20:24
wound - 100.0%
01:20:24
DIED
01:20:24
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.