Hardcore Early WW2
Ad Astra
Sortie: 05.04.2026 - 22:11 Dead
pilot: =IRFC=Gardimus
Back to sorties list
22:11:36
respawn
22:11:37
takeoff
22:12:54
damaged - 0.4%
3 X .50 BMG
AI
Ar 234 B-2
22:12:54
damaged - 0.1%
3 X .50 BMG
AI
Ar 234 B-2
22:12:54
damaged - 0.3%
3 X .50 BMG
AI
Ar 234 B-2
22:12:55
damaged - 1.2%
3 X .50 BMG
AI
Ar 234 B-2
22:12:55
damaged - 0.3%
3 X .50 BMG
AI
Ar 234 B-2
22:12:55
damaged - 48.8%
3 X .50 BMG
AI
Ar 234 B-2
22:13:01
damaged - 48.8%
AI
Ar 234 B-2
22:13:01
SHOTDOWN
AI
Ar 234 B-2
22:14:05
damaged - 1.1%
6 X .50 BMG
AI
Fw 190 A-3
22:14:05
wounded - 91.3%
AI
pilot
22:14:05
damaged - 13.2%
8 X .50 BMG
AI
Fw 190 A-3
22:14:05
damaged - 1.5%
4 X .50 BMG
AI
Fw 190 A-3
22:14:05
damaged - 0.3%
2 X .50 BMG
AI
Fw 190 A-3
22:14:05
damaged - 0.6%
.50 BMG
AI
Fw 190 A-3
22:14:05
damaged - 0.1%
AI
Fw 190 A-3
22:14:34
SHOTDOWN
AI
Fw 190 A-3
22:14:34
KILLED
AI
pilot
22:15:14
damaged - 0.3%
.50 BMG
AI
Fw 190 A-5
22:15:14
damaged - 0.1%
.50 BMG
AI
Fw 190 A-5
22:15:16
damaged - 2.1%
9 X .50 BMG
AI
Fw 190 A-5
22:15:16
damaged - 0.2%
AI
Fw 190 A-5
22:15:21
damaged - 0.2%
.50 BMG
AI
He 111 H-6
22:15:21
damaged - 0.1%
4 X .50 BMG
AI
He 111 H-6
22:15:22
damaged - 0.2%
.50 BMG
AI
He 111 H-6
22:15:22
damaged - 0.1%
5 X .50 BMG
AI
He 111 H-6
22:15:23
damaged - 0.1%
8 X .50 BMG
AI
He 111 H-6
22:15:25
damaged - 1.1%
18 X .50 BMG
AI
He 111 H-6
22:15:25
damaged - 0.1%
.50 BMG
AI
He 111 H-6
22:15:26
damaged - 0.4%
9 X .50 BMG
AI
He 111 H-6
22:15:26
damaged - 0.1%
4 X .50 BMG
AI
He 111 H-6
22:15:26
damaged - 0.1%
4 X .50 BMG
AI
He 111 H-6
22:15:27
damaged - 97.4%
4 X .50 BMG
AI
He 111 H-6
22:15:27
SHOTDOWN
AI
He 111 H-6
22:15:27
wounded - 100.0%
AI
Aircraft gunner
22:15:27
KILLED
AI
Aircraft gunner
22:15:27
wounded - 100.0%
AI
Aircraft gunner
22:15:27
KILLED
AI
Aircraft gunner
22:15:27
wounded - 100.0%
AI
Aircraft gunner
22:15:27
KILLED
AI
Aircraft gunner
22:15:27
wounded - 100.0%
AI
Aircraft gunner
22:15:27
KILLED
AI
Aircraft gunner
22:15:27
damage - 7.6%
22:15:27
damage - 92.4%
22:15:27
wound - 100.0%
22:15:27
DIED
22:15:27
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.