Hardcore Early WW2
Ad Astra
Sortie: 08.09.2025 - 00:59 In Flight
pilot: EMS_MOTOR
Back to sorties list
00:59:27
respawn
00:59:27
takeoff
01:00:06
damaged - 0.5%
3 X .50 BMG
AI
He 111 H-6
01:00:06
damaged - 0.1%
3 X .50 BMG
AI
He 111 H-6
01:00:06
damaged - 0.3%
4 X .50 BMG
AI
He 111 H-6
01:00:06
damaged - 0.1%
3 X .50 BMG
AI
He 111 H-6
01:00:06
damaged - 0.1%
6 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.2%
13 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.1%
3 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.4%
5 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.1%
5 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.4%
4 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.1%
3 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.2%
2 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.2%
6 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.1%
3 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.6%
5 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.1%
3 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.8%
5 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.1%
3 X .50 BMG
AI
He 111 H-6
01:00:07
damaged - 0.1%
4 X .50 BMG
AI
He 111 H-6
01:00:08
damaged - 0.6%
5 X .50 BMG
AI
He 111 H-6
01:00:08
damaged - 0.1%
3 X .50 BMG
AI
He 111 H-6
01:00:08
damaged - 0.1%
5 X .50 BMG
AI
He 111 H-6
01:00:08
damaged - 0.1%
3 X .50 BMG
AI
He 111 H-6
01:00:08
damaged - 0.5%
3 X .50 BMG
AI
He 111 H-6
01:00:08
damaged - 0.8%
4 X .50 BMG
AI
He 111 H-6
01:00:08
damaged - 0.8%
4 X .50 BMG
AI
He 111 H-6
01:00:08
damaged - 0.8%
4 X .50 BMG
AI
He 111 H-6
01:00:08
damaged - 0.4%
4 X .50 BMG
AI
He 111 H-6
01:00:08
wounded - 61.1%
.50 BMG
AI
Aircraft gunner
01:00:08
damaged - 0.1%
3 X .50 BMG
AI
He 111 H-6
01:00:08
wounded - 100.0%
2 X .50 BMG
AI
Aircraft gunner
01:00:08
KILLED
AI
Aircraft gunner
01:00:08
damaged - 0.6%
2 X .50 BMG
AI
He 111 H-6
01:00:08
damaged - 0.1%
2 X .50 BMG
AI
He 111 H-6
01:00:08
wounded - 100.0%
2 X .50 BMG
AI
Aircraft gunner
01:00:08
KILLED
AI
Aircraft gunner
01:00:09
damage - 7.6%
01:00:09
damage - 47.2%
01:00:09
damage - 0.1%
01:00:23
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.