Hardcore Early WW2
Ad Astra
Sortie: 23.10.2025 - 16:56 Dead
pilot: Gelbe3
Back to sorties list
16:56:55
respawn
16:56:55
takeoff
16:58:06
damaged - 0.3%
MG 131 (AP), MG 131 (HE), MK 108 (HE)
AI
A-20B
16:58:06
wounded - 79.8%
AI
Aircraft gunner
16:58:06
wounded - 100.0%
AI
Aircraft gunner
16:58:06
KILLED
AI
Aircraft gunner
16:58:06
damaged - 6.6%
MK 108 (HE)
AI
A-20B
16:58:06
damaged - 1.4%
MG 131 (HE)
AI
A-20B
16:58:06
damaged - 0.2%
AI
A-20B
16:58:37
damaged - 0.5%
2 X MG 131 (HE)
AI
Spitfire Mk.VB
16:58:37
damaged - 0.1%
AI
Spitfire Mk.VB
16:58:37
damaged - 5.9%
MG 131 (AP), MK 108 (HE)
AI
Spitfire Mk.VB
16:58:37
damaged - 0.8%
AI
Spitfire Mk.VB
16:58:37
damaged - 0.1%
AI
Spitfire Mk.VB
17:00:45
damaged - 0.1%
2 X MG 131 (HE), MK 108 (HE)
AI
B-26B-55
17:00:45
damaged - 4.4%
2 X MG 131 (AP)
AI
B-26B-55
17:00:45
damaged - 4.3%
MG 131 (HE), MK 108 (HE)
AI
B-26B-55
17:00:45
damaged - 5.9%
MG 131 (HE)
AI
B-26B-55
17:00:45
wounded - 60.0%
AI
Aircraft gunner
17:00:45
damaged - 85.3%
2 X MG 131 (HE), MK 108 (HE)
AI
B-26B-55
17:00:45
SHOTDOWN
AI
B-26B-55
17:00:45
wounded - 19.7%
AI
Aircraft gunner
17:00:45
wounded - 100.0%
AI
Aircraft gunner
17:00:45
KILLED
AI
Aircraft gunner
17:00:45
wounded - 100.0%
AI
Aircraft gunner
17:00:45
KILLED
AI
Aircraft gunner
17:00:45
wounded - 14.2%
AI
Aircraft gunner
17:00:45
wounded - 0.2%
AI
Aircraft gunner
17:00:45
wounded - 4.8%
AI
Aircraft gunner
17:00:46
wounded - 2.0%
AI
Aircraft gunner
17:00:46
wounded - 1.3%
AI
Aircraft gunner
17:00:46
KILLED
AI
Aircraft gunner
17:00:46
wounded - 1.0%
AI
Aircraft gunner
17:00:46
damage - 3.1%
17:00:47
damage - 2.6%
17:00:47
wound - 4.2%
17:00:47
wound - 0.1%
17:00:47
damage - 0.9%
17:00:47
damage - 0.1%
17:00:47
damage - 1.0%
17:00:47
damage - 0.1%
17:01:37
damaged - 1.3%
2 X MG 131 (HE)
AI
P-47D-22
17:01:37
damaged - 6.7%
MG 131 (AP), MK 108 (HE)
AI
P-47D-22
17:01:37
damaged - 5.2%
2 X MG 131 (HE)
AI
P-47D-22
17:01:37
damaged - 3.2%
MK 108 (HE)
AI
P-47D-22
17:01:37
damaged - 41.9%
AI
P-47D-22
17:01:37
damaged - 0.4%
AI
P-47D-22
17:01:37
damaged - 0.1%
AI
P-47D-22
17:01:39
damaged - 0.4%
AI
P-47D-22
17:01:39
damaged - 0.1%
AI
P-47D-22
17:01:43
SHOTDOWN
AI
P-47D-22
17:01:57
KILLED
AI
Aircraft gunner
17:02:47
damaged - 0.4%
2 X MG 131 (AP), 2 X MG 131 (HE)
AI
P-38J-25
17:02:47
damaged - 0.4%
2 X MG 131 (HE)
AI
P-38J-25
17:02:47
damaged - 0.9%
MG 131 (HE)
AI
P-38J-25
17:02:47
damaged - 2.4%
MG 131 (AP), MG 131 (HE), MK 108 (HE)
AI
P-38J-25
17:02:47
damaged - 0.5%
MK 108 (HE)
AI
P-38J-25
17:02:47
damaged - 1.6%
AI
P-38J-25
17:02:47
damaged - 0.2%
AI
P-38J-25
17:02:51
damaged - 1.5%
2 X MG 131 (HE), MK 108 (HE)
AI
P-38J-25
17:02:51
damaged - 6.5%
MG 131 (AP), MG 131 (HE)
AI
P-38J-25
17:02:51
damaged - 0.8%
AI
P-38J-25
17:02:51
damaged - 0.1%
AI
P-38J-25
17:02:54
wounded - 19.7%
2 X MG 131 (HE), MK 108 (HE)
AI
pilot
17:02:54
damaged - 5.6%
AI
P-38J-25
17:02:54
damaged - 0.7%
AI
P-38J-25
17:02:54
damaged - 0.1%
AI
P-38J-25
17:03:35
damaged - 0.1%
MG 131 (AP), MG 131 (HE)
AI
Mosquito F.B. Mk.VI ser.2
17:04:29
damaged - 0.6%
MG 131 (AP), 2 X MG 131 (HE)
AI
B-25D
17:04:29
damaged - 0.1%
AI
B-25D
17:04:44
damaged - 0.1%
MG 131 (AP)
AI
B-26B-55
17:05:46
damaged - 0.7%
MG 131 (AP), 3 X MG 131 (HE), MK 108 (HE)
AI
Mosquito F.B. Mk.VI ser.2
17:05:46
wounded - 24.3%
AI
pilot
17:05:46
damaged - 4.8%
MG 131 (AP), MG 131 (HE), MK 108 (HE)
AI
Mosquito F.B. Mk.VI ser.2
17:05:46
wounded - 19.4%
MG 131 (HE)
AI
pilot
17:05:46
wounded - 75.7%
AI
pilot
17:05:46
KILLED
AI
pilot
17:05:46
damaged - 5.9%
AI
Mosquito F.B. Mk.VI ser.2
17:05:46
damaged - 8.4%
MK 108 (HE)
AI
Mosquito F.B. Mk.VI ser.2
17:05:46
damaged - 2.8%
AI
Mosquito F.B. Mk.VI ser.2
17:05:46
damaged - 0.4%
AI
Mosquito F.B. Mk.VI ser.2
17:05:46
damaged - 0.1%
AI
Mosquito F.B. Mk.VI ser.2
17:05:47
damaged - 1.4%
MG 131 (AP), 2 X MG 131 (HE), MK 108 (HE)
AI
Mosquito F.B. Mk.VI ser.2
17:05:47
damaged - 0.2%
MG 131 (HE)
AI
Mosquito F.B. Mk.VI ser.2
17:05:47
damaged - 0.1%
AI
Mosquito F.B. Mk.VI ser.2
17:05:48
damage - 92.0%
17:05:48
wound - 95.8%
17:05:48
DIED
17:05:48
end
17:06:00
SHOTDOWN
AI
Mosquito F.B. Mk.VI ser.2
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.