Hardcore Early WW2
Ad Astra
Sortie: 14.11.2025 - 07:56 Dead
pilot: Sptbny2
Back to sorties list
07:56:38
respawn
07:56:38
takeoff
07:57:38
damaged - 0.8%
Hispano (AP)
AI
He 111 H-6
07:57:38
damaged - 0.1%
AI
He 111 H-6
07:57:41
damaged - 0.5%
Hispano (AP), Hispano (HE)
AI
He 111 H-6
07:57:41
damaged - 0.1%
AI
He 111 H-6
07:57:47
damaged - 1.2%
Hispano (AP), Hispano (HE)
AI
He 111 H-6
07:57:47
damaged - 0.1%
AI
He 111 H-6
07:57:47
damaged - 0.9%
2 X Hispano (AP)
AI
He 111 H-6
07:57:47
damaged - 0.1%
AI
He 111 H-6
07:57:47
damaged - 1.5%
2 X Hispano (HE)
AI
He 111 H-6
07:57:47
damaged - 0.2%
AI
He 111 H-6
07:57:47
damaged - 0.3%
Hispano (HE)
AI
He 111 H-6
07:57:52
damaged - 0.4%
Hispano (AP), Hispano (HE)
AI
He 111 H-6
07:57:52
wounded - 21.8%
AI
Aircraft gunner
07:57:52
damaged - 0.5%
AI
He 111 H-6
07:57:52
damaged - 0.1%
AI
He 111 H-6
07:57:55
wounded - 100.0%
AI
Aircraft gunner
07:57:55
KILLED
AI
Aircraft gunner
07:57:55
damaged - 0.1%
Hispano (AP), Hispano (HE)
AI
He 111 H-6
07:57:59
damaged - 0.4%
2 X Hispano (AP)
AI
He 111 H-6
07:57:59
damaged - 0.1%
Hispano (HE)
AI
He 111 H-6
07:57:59
damaged - 0.9%
AI
He 111 H-6
07:57:59
damaged - 0.1%
Hispano (AP)
AI
He 111 H-6
07:57:59
damaged - 1.1%
2 X Hispano (HE)
AI
He 111 H-6
07:57:59
damaged - 0.1%
Hispano (AP)
AI
He 111 H-6
07:57:59
damaged - 0.4%
2 X .50 BMG, Hispano (AP), Hispano (HE)
AI
He 111 H-6
07:58:00
damaged - 0.1%
.50 BMG, Hispano (AP)
AI
He 111 H-6
07:58:00
wounded - 17.5%
AI
Aircraft gunner
07:58:00
damaged - 2.5%
2 X .50 BMG, 2 X Hispano (HE)
AI
He 111 H-6
07:58:00
damaged - 1.1%
2 X .50 BMG, Hispano (AP)
AI
He 111 H-6
07:58:00
damaged - 0.1%
AI
He 111 H-6
07:58:00
damaged - 0.2%
Hispano (AP)
AI
He 111 H-6
07:58:00
damaged - 0.1%
2 X .50 BMG, 2 X Hispano (HE)
AI
He 111 H-6
07:58:01
damaged - 2.2%
.50 BMG, Hispano (AP)
AI
He 111 H-6
07:58:01
damaged - 0.2%
.50 BMG
AI
He 111 H-6
07:59:00
damage - 0.2%
07:59:00
damage - 0.2%
07:59:00
damage - 2.3%
07:59:00
damage - 97.3%
07:59:00
wound - 100.0%
07:59:00
DIED
07:59:00
end
07:59:00
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.